DEVNET LIVE NOW//LAYER 1

The First L1 Where the House
Can't Cheat — and Can't Go Broke.

ExoHash is a Layer 1 blockchain infrastructure for on-chain gaming. Randomness is generated inside consensus. Every bet is collateralized by protocol before it settles.

~1,200 Bets/s500ms Block TimeGasless100% Collateralized
The_Problem

$100B+ WAGERED ON-CHAIN. FAIRNESS AND SOLVENCY LEFT TO THE APP LAYER.

TODAY: On-chain casinos built on general-purpose chains. None designed for it.

THE GAP // RANDOMNESS

General-purpose blockchains do not provide native randomness.

Current solutions are workarounds:

  • • Commit-reveal
  • • Oracle-based VRF
  • • Contract-level schemes

All introduce latency, cost, or trust assumptions.

TODAY: CONSENSUS-NATIVE RANDOMNESS IS RARE AND NOT STANDARDIZED.
THE GAP // SOLVENCY

Solvency is enforced at the contract level — not the protocol level.

Contracts can be:

  • • Poorly audited
  • • Incorrectly implemented
  • • Blind to worst-case exposure

There is no protocol-enforced solvency standard.

TODAY: SOLVENCY IS AN APP CONCERN, NOT A PROTOCOL GUARANTEE.
The_Solution

THE SOLUTION IS A CHAIN,
NOT AN APP.

A purpose-built Cosmos SDK L1. Randomness and solvency enforced at consensus — no operator can override them.

RANDOMNESS IN CONSENSUS

Validators collectively generate entropy every block using threshold cryptography. No oracle. No external RNG. No trust in any single party.

The outcome is unknowable until the block finalizes — typically in ~500ms. No one can observe, predict, or manipulate it beforehand.

GUARANTEED SOLVENCY

Before any bet enters the ledger, the protocol computes the worst-case payout and checks the bankroll can cover it.

If the house can't pay, the bet is rejected.No undercollateralized positions. No surprise insolvencies.

WHY COSMOS SDK

ExoHash requires control over the consensus layer.

CometBFT's ABCI++ vote extensions allow validators to generate randomness during block production — not after it. This is typically not feasible without modifying consensus.

IBC provides native bridging for USDC and cross-chain interoperability.

Devnet_Status

WE DIDN'T WRITE A WHITEPAPER.
WE BUILT THE PROTOCOL.

Live on devnet. WASM game pipeline proven end-to-end. Anyone can build and deploy a game — permissionless.

RANDOMNESS_BEACON

Provably fair randomness. Built into consensus.

No oracle. No external RNG. No trust in any single party.

BLS THRESHOLD
Validators collectively sign each block. No single party can predict or manipulate the output.
IN-CONSENSUS
Randomness is generated during block production via ABCI++ vote extensions — not after it.
~500MS FINALITY
Outcome is unknowable until the block finalizes. Typically under one second.
BANKROLL_ENGINE

Guaranteed solvency. Enforced at the protocol level.

If the house can't pay, the bet is rejected at consensus.

WORST-CASE CHECK
Every bet is validated against the bankroll's maximum possible payout before entering the ledger.
100% COLLATERALIZED
Bankroll funds are escrowed on-chain. No undercollateralized positions. No surprise insolvencies.
USDC NATIVE
All bankrolls, bets, and payouts denominated in USDC. No token volatility risk.
WASM_GAME_PLUGINS

Permissionless game deployment. Pure logic, never touches funds.

WASM binaries, not smart contracts. Anyone can build and deploy — permissionless.

WASM PLUGINS
~500 lines of Rust or Go. Pure math, never touches funds. The protocol handles escrow, solvency, and settlement. Deploy with one tx.
GAME SDK
Build with the ExoHash Game SDK. Open-source. AI-assisted development — new game from idea to on-chain in 1-2 days.
AUDITOR AGENT
Auto-verifies binary before deployment — deterministic execution, house edge bounds, correct host function usage. Governed signature on-chain.
Business_Model

WHO BENEFITS
AND HOW.

The house edge converges to revenue over volume. That revenue flows directly to the participants who secure and capitalize the network — not to a treasury or team wallet.

PLAYERS
Bet with protocol-level guarantees. Provably fair outcomes, guaranteed payouts, no gas fees. Instant USDC in, USDC out.
VALIDATORS
Secure the network and generate consensus-level randomness. Earn a share of every bet in USDC.
EXOH STAKERS
Lock EXOH to govern protocol parameters. Earn a share of protocol fees in USDC. 0% INFLATION. FEES ONLY.
BANKROLL LPs
Anyone can deposit USDC into public bankrolls to act as the house. Earn the remaining house edge over volume. Solvency enforced by protocol — no trust required.
OPERATORS
Launch your own casino with your own bankroll. Choose WASM games from the library, build your own UI. Earn the house edge minus protocol fees.
Roadmap_v1

FROM DEVNET
TO MAINNET.

Two parallel tracks converge at genesis. Growth follows.

PROTOCOL & GENESIS
Now → Mainnet

Harden. Audit. Launch.

  • Protocol stability and state management
  • Slashing rules and DKG resilience
  • External security audit
  • Tokenomics finalization
  • IBC bridge (USDC)
  • Genesis block
IN PROGRESS
COMMUNITY
In parallel

Community ready at genesis.

  • Testnet with production UI and faucet economy
  • UI builder program — open applications
  • Public bankroll LP onboarding
  • Genesis validator set recruitment
IN PROGRESS
GROWTH
Post-launch

From community-driven to operator-driven.

At launch: community-driven system — public bankroll, community UIs, organic traffic.

External operators join permissionlessly.
Own capital. Own traffic. Own frontend.
They use the protocol for what they can't build: randomness, solvency, WASM game layer.

They pay the protocol fee. Each operator adds volume.

ExoHash becomes Shopify for games. Uniswap for bankrolls.
Get_Involved

GET IN TOUCH.

Pre-mainnet. Recruiting validators, UI builders, and liquidity partners.

Talk to Us

Investors, validators, operators, contributors — one form, we'll route it.

  • • Strategic investment (seed conversations open)
  • • Genesis validator set applications
  • • UI builder and operator partnerships
  • • Core team (Go, Cosmos SDK, DevOps)
Community

Technical discussion, gaming, protocol updates.

© 2026 EXOHASH PROTOCOL